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  Tyler Mills revised idea #4887.

The above idea (#4751) is the only solution to the "PROBLEM" raised in #4752.
(Criticize this with alternative solutions).

Whether the above idea (#4751) is refuted or not, there are no viable alternative solutions to the "PROBLEM" raised in #4752.
(Criticize this with alternative solutions).

  Tyler Mills revised idea #4885.

The above idea (#4751) is the only solution to the "apple problem" raised in #4752.
(Criticize this with alternative solutions).

The above idea (#4751) is the only solution to the "PROBLEM" raised in #4752.
(Criticize this with alternative solutions).

  Tyler Mills revised idea #4883.

This idea (#4751) is the only solution to the "apple problem" raised in #4752.
(Criticize this with alternative solutions).

The above idea (#4751) is the only solution to the "apple problem" raised in #4752.
(Criticize this with alternative solutions).

  Tyler Mills revised idea #4879.

This is the only solution to the "apple problem" raised in #4752.
(Criticize this with alternative solutions).

This idea (#4751) is the only solution to the "apple problem" raised in #4752.
(Criticize this with alternative solutions).

  Tyler Mills revised idea #4820.

Assumption A1: Only programs that are people, while running, can constitute qualia/experience/subjectivity/consciousness.

Assumption A1: Only programs that are people can, while running, constitute qualia/experience/subjectivity/consciousness.

  Tyler Mills revised idea #4878.

This is the only solution to the "apple problem" raised in #4752.
(Criticize this with alternatives solutions).

This is the only solution to the "apple problem" raised in #4752.
(Criticize this with alternative solutions).

  Tyler Mills commented on idea #4751.

SOLUTION: The apple programs are not the same programs one execution to the next. They are being re-evolved every time they are run. This evolution is what the person is doing, and so must be what gives rise to the experience consisting of the apple rendering.

#4751​·​Tyler MillsOP, 22 days ago

This is the only solution to the "apple problem" raised in #4752.
(Criticize this with alternatives solutions).

  Tyler Mills addressed criticism #4803.

If only some of the criteria are stored, and the rest are random, is it still evolution? Is evolution only happening if there is random variation? But we could program an LLM to do that as well...

#4803​·​Tyler MillsOP revised 16 days ago

To clarify and add on to #4805: No, we couldn't program an LLM (on its own) to do random variation in the sense constituting evolution, because all of the randomly chosen changes to its outputs are still implicit from its current knowledge (training data + design from programmers). There is also no means of criticism that are not also implicit: any niche or criterion it generates, then seeks to satisfy, was derived again from its existing knowledge. It is a closed system (whether or not we have run it such as to reveal everything it implies!).

  Tyler Mills addressed criticism #4806.

Even if variations are agnostic to any meaning or context of the knowledge, why are they still not implicit? Anything is implicit from anything else, if implicit just means: follows from when a given change is applied... The whole question is where the change is coming from... (?)

#4806​·​Tyler MillsOP, 16 days ago

#4806 is saying: variations of knowledge being agnostic to that knowledge's meaning means they are not implicit from it, else implicit doesn't mean anything. So #4806 is only really asking if what matters is the source of knowledge, and that isn't really a criticism of #4805.
Criticism #4875 applies to #4806, as shown.

  Tyler Mills addressed criticism #4806.

Even if variations are agnostic to any meaning or context of the knowledge, why are they still not implicit? Anything is implicit from anything else, if implicit just means: follows from when a given change is applied... The whole question is where the change is coming from... (?)

#4806​·​Tyler MillsOP, 16 days ago

Yes, everything is not implied by everything else, so I think what we must mean by implicit is: can be deduced from/assembled using available transformations.

For knowledge to be truly novel in the sense of having come from creativity, it must not be deducible. Ambient, unjustified substrate is "taken from the environment" and filtered by selection. What survives can be increasingly truth-containing.

Mutations to a substrate, meaning blind mutations, not specific or designed, must not be implicit from the substrate; the result of their application cannot be deduced in any way... Otherwise the knowledge they might contain would already have been present...

  Dennis Hackethal commented on criticism #4860.

I think tractibility lacks the open-ended capacity to reformulate what counts as a problem, a solution, and relevant data. Creativity is (at least partially) the ability to reformulate the problem space itself, not by ironing out implications of existing theories. An AI and computational systems is already good at ironing out the implications in our language and existing knowledge systems. But that's search within a given space, not the creation of a new one. Creativity seems to work on a higher level. It's operating at the level of problem framing, which requires things like relevance. An AI can't create new relevance, because its weights are a statistical compression of what humans have already found relevant. It inherits a pre-given frame.

I might be confused about what you mean by tractible. But it seems to me that tractability can't do the work the bounty asks. Tractability is formally defined relative to a fixed problem space. But universal creativity is (at least partially) the capacity to restructure the space, to change what counts as a problem, a solution, and relevant data.

#4860​·​Knut Sondre Sæbø revised 9 days ago

Knut, you’ve won the bounty. You need to integrate with Stripe to get paid.

  Dennis Hackethal addressed criticism #4826.

Could be optional, as I said. Rearrange top-level ideas as toggled. Maybe not worth the trouble. Just spitballing. See #4825.

#4826​·​Tyler Mills, 14 days ago

I agree this feature should be optional and toggleable but that doesn’t address its (potential) shortcomings. It just kinda hides them.

  Dennis Hackethal addressed criticism #4825.

Not understanding this criticism. Maybe my idea is unclear. I'm picturing the existing "column" of a discussion, repeated column-wise for each top-level idea. Current discussion content takes up only the left ~third of my screen, while the right two thirds of my screen is totally unused. The cost of using that real estate is more content (clutter) on screen, the benefit is less time scrolling up and down in one dimension, looking for given ideas and getting bearings, which I sometimes find tiring. A second dimension helps get bearings (e.g. "Oh yeah, this relates to that one over here near the middle of the third column." Rather than: "That one was ... 77% of the way down the page, hmm, what were some words from it that I can use to ctrl+f, grrrrr.").

#4825​·​Tyler Mills, 14 days ago

I’m saying it’s not clear to be how deeply nested comments would be shown.

If I’m understanding you correctly, you dislike having to scroll up and down in a discussion. You see empty space on the right and you think it should be filled. Hence your suggestion to put top-level ideas next to each other rather than on top of each other.

But then where do comments on each top-level idea go? Do they still go underneath? Nesting needs indentation. So that means deep nesting gets lots of indentation. So there’ll still be plenty of empty space.

Those are the kinds of things we’d need to figure out to have a mature design proposal ready for implementation.

  Knut Sondre Sæbø commented on idea #4863.

Nice work on #4856. Sounds like you’re one of the few who get DD’s stance re creativity.

I don’t think you’re in the Veritula Telegram channel yet. Email me if you want to be: dh@dennishackethal.com

#4863​·​Dennis Hackethal, 9 days ago

Thanks! Creativity is one of the most interesting ideas in DD's philosophy. If you come across any articles or resources on it that you've found helpful, I'd love for you to send them over.

I'm actually in the channel, just haven't been very active.

  Tyler Mills commented on idea #4867.

I agree that tractability is related to a given problem space, and that creativity is about reshaping the problem space, among other things. Given that I've been thinking of the problem space as the space of all explanations, I'm not sure where I stand... Maybe the "space of all explanations" framing is wrongheaded, because a mind never has any actionable knowledge of that space? We can discuss the space of all explanations in some sense, but we can't organize or describe it in any substantive way...

Also, per #4865, you helped me remember that personhood could involve intractable algorithms, but ones which only ever run with small inputs, since that can still be perfectly practical. Whether or not that means the whole person is a tractable algorithm or not, I'm not sure.

Between these points I think this is enough for you to claim the bounty, because it does argue that personhood "should not be defined in terms of tractability", per the bounty terms (italics mine, here). Tractability does not help explain personhood. Or, in any case, it doesn't seem like this line of discussion will be very fruitful (but this could itself be mistaken).

#4867​·​Tyler MillsOP, 7 days ago

Upon review, we should maybe say instead that personhood should not be defined solely in terms of tractability, which the bounty terms are not clear about. As it stands (bounty aside), I find myself still seeing tractability as an important aspect of epistemology and the mystery of personhood/knowledge creation, a hunch reinforced as I continue reading through "Why Philosophers Should Care About Computational Complexity" by Scott Aaronson: https://www.scottaaronson.com/papers/philos.pdf

  Dennis Hackethal archived idea #4868 along with any revisions.
  Dennis Hackethal addressed criticism #4868.

This may be too subjective, but I've always really disliked end-of-line hyphenation, of the kind currently used here. I find it pretty disruptive to the flow of reading, AND a source of visual clutter. That's a heavy cost for the supposed benefit of a justified margin, but we don't seem to be getting that benefit here either; the margin still appears jagged. A justified margin itself is unnecessary, if you ask me, but it can in any case be accomplished the other way, where small spaces are distributed between words in each line as needed. To me the latter method of the two is better for readability, no contest. I would advocate for the third/default method, here (jagged margin, no funny business), since justified margins seems needlessly formal.

#4868​·​Tyler Mills, 7 days ago

Removed hyphenation

  Tyler Mills posted criticism #4868.

This may be too subjective, but I've always really disliked end-of-line hyphenation, of the kind currently used here. I find it pretty disruptive to the flow of reading, AND a source of visual clutter. That's a heavy cost for the supposed benefit of a justified margin, but we don't seem to be getting that benefit here either; the margin still appears jagged. A justified margin itself is unnecessary, if you ask me, but it can in any case be accomplished the other way, where small spaces are distributed between words in each line as needed. To me the latter method of the two is better for readability, no contest. I would advocate for the third/default method, here (jagged margin, no funny business), since justified margins seems needlessly formal.

  Tyler Mills commented on criticism #4860.

I think tractibility lacks the open-ended capacity to reformulate what counts as a problem, a solution, and relevant data. Creativity is (at least partially) the ability to reformulate the problem space itself, not by ironing out implications of existing theories. An AI and computational systems is already good at ironing out the implications in our language and existing knowledge systems. But that's search within a given space, not the creation of a new one. Creativity seems to work on a higher level. It's operating at the level of problem framing, which requires things like relevance. An AI can't create new relevance, because its weights are a statistical compression of what humans have already found relevant. It inherits a pre-given frame.

I might be confused about what you mean by tractible. But it seems to me that tractability can't do the work the bounty asks. Tractability is formally defined relative to a fixed problem space. But universal creativity is (at least partially) the capacity to restructure the space, to change what counts as a problem, a solution, and relevant data.

#4860​·​Knut Sondre Sæbø revised 9 days ago

I agree that tractability is related to a given problem space, and that creativity is about reshaping the problem space, among other things. Given that I've been thinking of the problem space as the space of all explanations, I'm not sure where I stand... Maybe the "space of all explanations" framing is wrongheaded, because a mind never has any actionable knowledge of that space? We can discuss the space of all explanations in some sense, but we can't organize or describe it in any substantive way...

Also, per #4865, you helped me remember that personhood could involve intractable algorithms, but ones which only ever run with small inputs, since that can still be perfectly practical. Whether or not that means the whole person is a tractable algorithm or not, I'm not sure.

Between these points I think this is enough for you to claim the bounty, because it does argue that personhood "should not be defined in terms of tractability", per the bounty terms (italics mine, here). Tractability does not help explain personhood. Or, in any case, it doesn't seem like this line of discussion will be very fruitful (but this could itself be mistaken).

  Tyler Mills commented on idea #4864.

I think I see now, and agree with the above. Partly a semantics issue (yes, I'm thinking of an algorithm in the "formal" CS sense: an abstract/mathematical finite procedure). The scare quotes were meant to suggest that one could attempt to implement one algorithm, but the implementation may in fact be more closely implementing some other unrelated algorithm, but this is confusing.

At any rate, how ChatGPT summarized it makes sense to me:
"One function → many algorithms can compute it.
One algorithm → many implementations can realize it.
Complexity attaches primarily to algorithms, secondarily to implementations, and not to functions."

#4864​·​Tyler MillsOP, 7 days ago

"Secondarily" meaning:
Implementations of an algorithm inherit the algorithm’s asymptotic behavior. If an implementation has a different asymptotic behavior than one algorithm, it is effectively a different algorithm.

  Tyler Mills commented on idea #4851.

By Tractible, do you mean "efficient relative to fixed task"?

#4851​·​Knut Sondre Sæbø revised 9 days ago

Yes, my understanding is that the standard sense of tractable, for some algorithm, is: can be executed in time that grows at worst by a polynomial function of the input size. This is the sense I mean. The fixed task would be: create a given explanation in the space of all possible explanations.

Implementations of a given algorithm can be way more or less efficient in practice, though. Maybe personhood does require intractable algorithms, but ones which only ever run with small inputs... The question of the bounty is whether can we make a case for or against this. But part of the hope is also to learn if this whole framing is mistaken.

  Tyler Mills commented on idea #4849.

"Complexity" in the sense of growth behavior with input size?

Yes.

I can see how an "implementation" of one algorithm in practice can accidentally change it to another algorithm.

Not sure why you put that in scare quotes. You might be right in the CS sense where ‘algorithm’ refers to an abstract procedure whereas ‘implementation’ is concrete code realizing that algorithm. (Though as a disclaimer, I don’t have a CS degree. My experience with programming is fully on-the-job.)

My point is more that two different implementations that compute the same function can have different big O. In that case, they’re usually considered different algorithms, even if the high-level goal is the same.

Regardless, the structure of the program is by far the most important factor determining performance characteristics. If you were saying that complexity is independent of implementation only insofar as the implementation truly implements the same algorithm, then I agree. So I’m not sure whether I should mark this as a counter-criticism. For now I won’t, pending new evidence.

#4849​·​Dennis Hackethal, 10 days ago

I think I see now, and agree with the above. Partly a semantics issue (yes, I'm thinking of an algorithm in the "formal" CS sense: an abstract/mathematical finite procedure). The scare quotes were meant to suggest that one could attempt to implement one algorithm, but the implementation may in fact be more closely implementing some other unrelated algorithm, but this is confusing.

At any rate, how ChatGPT summarized it makes sense to me:
"One function → many algorithms can compute it.
One algorithm → many implementations can realize it.
Complexity attaches primarily to algorithms, secondarily to implementations, and not to functions."

  Dennis Hackethal posted idea #4863 to Knut Sondre Sæbø’s profile.

Nice work on #4856. Sounds like you’re one of the few who get DD’s stance re creativity.

I don’t think you’re in the Veritula Telegram channel yet. Email me if you want to be: dh@dennishackethal.com

  Dennis Hackethal reposted idea #4856.

I think the core of universal creativity isn't about efficiency, it's the open-ended capacity to restructure what counts as a problem, a solution, and relevant data. Creativity is (at least partially) the ability to reformulate the problem space itself, not by ironing out implications of existing theories. An AI and computational systems is already good at ironing out the implications in our language and existing knowledge systems. But that's search within a given space, not the creation of a new one. Creativity seems to work on a higher level. It's operating at the level of problem framing, which requires things like relevance. An AI can't create new relevance, because its weights are a statistical compression of what humans have already found relevant. It inherits a frame; it doesn't generate one.

I think this shows that tractability can't do the work the bounty asks. Tractability is defined relative to a fixed problem space. But universal creativity is (at least partially) the capacity to restructure the space, to change what counts as a problem, a solution, and relevant data.

#4856​·​Knut Sondre Sæbø, 9 days ago